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Game Theory and Faceted Classification

An application of faceted classification for navigating the possible strategies of a game. It occurred to me that the constraint processing done by a facet classification engine is the same as required for resolving the possible outcomes of a strategy game. Below is a visualization of the Prisoner's Dilemma game, whereby the accused face different prison sentences depending on how much they trust each other (trust each other not to talk).

Facets selected
Alice > Rats
Bob > Rats



Possible outcomes = 1

Alice gets 5 year sentence AND Bob gets 5 year sentence

Developer's Note:
The outcomes list should more correctly display pairs of possible outcomes for Alice and Bob, e.g.:
"Alice goes free AND Bob gets 10 year sentence". done